Mobile 3D Market - Global Industry Analysis

Mobile 3D Market

Mobile 3D Market By Type (3D -Enables Smart Phones, 3D -Enabled Tablets, 3D -Enabled Notebooks And Others) For 3D Mobile Gaming, 3D Mobile Advertisements And Other Applications: Global Industry Perspective, Comprehensive Analysis, Size, Share, Growth, Segment, Trends And Forecast, 2020 – 2028

Published Date: 30-Jul-2021 Category: Technology & Media Report Format : PDF Pages: 150 Report Code: ZMR-167 Status : Published

The global Mobile 3D Market accounted for USD 2264.86 Million Units in 2020 and is expected to reach USD 3963.71 Million Units by 2028, growing at a CAGR of 7.7% from 2021 to 2028.

Description

Mobile 3D Market: Overview   

The global Mobile 3D Market accounted for USD 2264.86 Million Units in 2020 and is expected to reach USD 3963.71 Million Units by 2028, growing at a CAGR of 7.7% from 2021 to 2028.    

Technological proliferation and therefore the development of 3D viewing is forecast to drive the mobile 3D market over the coming years. 3D cinema, popular across the show business has entered new application streams with signage displays and mobile devices. Growing demand for smartphones and a rise in computational power have made 3D viewing possible on mobile devices. The evolution of auto-stereoscopic technology has enabled 3D viewing without the necessity for any glasses and is foretold to function as a key driver for mobile 3D market growth.

High-definition user experience and increased availability of 3D content also are anticipated to boost the mobile 3D market over the forecast period. However, technology costs may pose to be a challenge to plug growth. Technological advent and application development may provide significant growth opportunities for the mobile 3D market over the coming few years.

Global Mobile 3D Market Size

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COVID-19 Impact Analysis:

COVID-19 has severely impacted the worldwide economy and every one of the industries throughout the world. This is often mainly owing to interruptions within the supply chain across the world. The economies across the planet have declined as there's a serious decline in the demand for products.  The decline in exports and therefore the disruptions within the supply chain are the main factors contributing to the decline in production. The Mobile 3D market is thus getting suffering from COVID-19. This has resulted in a lower estimated year-on-year rate of growth for 2020 as compared with 2019.

Mobile 3D Market: Growth Factors

Heavy investments in 3D technology by key players across the mobile manufacturing sector are anticipated to impel the expansion of the mobile 3D market over the approaching years. Aside from this, the rising penetration of the latest Smartphone technology within emerging economies is projected to catapult the mobile 3D market growth within the ensuing years. Furthermore, the humungous popularity of 3D displays in mobiles is anticipated to propel the mobile 3D market scope over the subsequent few years.

Report Scope:

Report Attribute Details
Base Year 2020
Historic Years 2016 - 2020
Forecast Years 2021 - 2028
Segments Covered By Product Type, By Application, and By End Use
Forecast Units Value (USD Billion), and Volume (Units)
Quantitative Units Revenue in USD million/billion and CAGR from 2021 to 2028
Regions Covered North America, Europe, Asia Pacific, Latin America, and Middle East & Africa, and Rest of World
Countries Covered U.S., Canada, Mexico, U.K., Germany, France, Italy, Spain, China, India, Japan, South Korea, Brazil, Argentina, GCC Countries, and South Africa, among others
Number of Companies Covered 10 companies with scope for including additional 15 companies upon request
Report Coverage Market growth drivers, restraints, opportunities, Porter’s five forces analysis, PEST analysis, value chain analysis, regulatory landscape, market attractiveness analysis by segments and region, company market share analysis, and COVID-19 impact analysis.
Customization Scope Avail customized purchase options to meet your exact research needs.

Segment Analysis Preview

The Mobile 3D application segment comprises 3D mobile advertisements,  digital content viewing, maps & navigation, mobile gaming, and projections among others. Gaming applications are expected to witness high growth owing to a surge in demand for gaming on mobile phones.

Mobile 3D products include devices such as smartphones, tablets, notebooks, e-book readers, eyewear, and watches among others. Global notebook and smartphone usage has witnessed a rapid increase during the forecast years. The increase has been improved by the broader adoption of internet services, focus on digitalization, and improved speed,  among the countries. 3D has been part of such innovation and has been helped by technological developments in processors, chips, and memory capacities.

Global-Mobile-3D-Market-Share-By-Application-2020

Regional Analysis Preview

Geographically, Asia Pacific has been leading the worldwide mobile 3D market and is anticipated to continue in the dominant position within the years to return. The rapidly emerging gaming sector within the region has made the Asia Pacific a dominant force across the global mobile 3D market. The high number of market players headquartered in the Asia Pacific is another significant factor that's supporting the expansion of the mobile 3D market within the region.

Global Mobile 3D Market Regional Analysis

Key Market Players & Competitive Landscape

Samsung Electronics, Toshiba Corporation, Hitachi Limited, Apple Inc., Nvidia Corporation, Intel Corporation, Sharp Corporation, and Qualcomm Incorporation are some of the key vendors of mobile 3D across the world. 

The global Mobile 3D  market is segmented as follows:  

By Product

  • 3D -Enables Smart Phones
  • 3D -Enabled Tablets
  • 3D -Enabled Notebooks
  • Others

By Application

  • 3D -Mobile Gaming
  • 3D -Mobile Advertisements
  • 3D -Mobile Projections
  • Others

By Region

  • North America
    • The U.S.
    • Canada
  • Europe
    • France
    • The UK
    • Spain
    • Germany
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Southeast Asia
    • Rest of Asia Pacific
  • Latin America
    • Brazil
    • Mexico
    • Rest of Latin America
  • Middle East & Africa
    • GCC
    • South Africa
    • Rest of Middle East & Africa

Table Of Content

Methodology

Free Analysis

3D mobile phone transports depth perception to the viewer by employing stereoscopy or any other form of 3D depth techniques. Several 3D phones have an auto-stereoscopic parallax barrier display and few have a 3D camera and a 3D output via HDMI. Mobile 3D products include devices such as smartphones, tablets, e-book readers, notebooks, eyewear and watches among others. Components used in mobile 3D devices include displays and image sensors. Various application segments of mobile 3D market consist of advertisements, animation, digital content viewing, maps and navigation, mobile gaming and projections.

Gaming applications are expected to witness the highest growth owing to the augmented demand for gaming on mobile phones. 3D technology has advanced significantly after the introduction of the color & high definition (HD) resolution. 3D technology now is redefining entertainment, offering users a truly immersive and high definition experience. Previously it was only limited to the cinema but now 3D technology has reached every possible entertainment sector, from outdoor signage displays to pocket size mobile devices.

The increased propagation of gaming and video content has made 3D an established technology. 3D technology is redefining entertainment, offering users a truly immersive and high definition experience. The growth of 3D technologies such as autostereoscopic solutions is propelling penetration of 3D to mobile devices. The new developments such as 3D-enabled mobile applications, dual lens 3D mobile cameras are also accelerating the adoption and growth of 3D enabled mobile devices. The proliferation of 3D viewing is expected to impel the mobile 3D market over the estimated period. 3D cinema is widely popular across the entertainment industry. Increasing demand for smartphones and development in their computational power is anticipated to drive the mobile 3D market. Auto-stereoscopic technology enables 3D viewing without the need for glasses. Need for High-Definition (HD) content and increased availability of 3D media are estimated to drive the market over the forecast period. Technological growth and the development of 3D viewing are expected to drive the mobile 3D market over the next six years.

Growing demand for smartphones and increase in computational power had made 3D viewing possible on mobile devices. High definition user experience and increased availability of 3D content are also anticipated to drive the mobile 3D market over the forecast period. However, high technology cost may create a challenge to market growth. Also, high cost may restrain market growth. Key opportunities for the market are in development and technological improvements.

Mobile 3D market in North America and Asia Pacific is predicted to witness strong growth owing to the presence of a large number of market participants in the region. Market players expect substantial potential in the market and have invested heavily in R&D to improvise 3D experience on mobile devices. Asia Pacific is expected to be the fastest growing region for mobile 3D market.

Some of the major players in the mobile 3D market include Nvidia Corporation, Imagination Technologies, Intel Corporation, Samsung Electronics, 3M Movidius, NTT Docomo, , Hitachi Ltd., LG Electronics Inc., Amobee Inc., MasterImage 3G, Apple Inc., Qualcomm Inc., Toshiba Corporation, Sharp Corporation, and YUVsoft.

FrequentlyAsked Questions

The global Mobile 3D Market was valued at USD 2264.86 Million Units in 2020.

The global Mobile 3D Market is expected to reach USD 3963.7 Million Units by 2028, growing at a CAGR of 7.7% between 2021 to 2028.

Technological innovations dominating the 3D display sector, it is more likely that the demand for 3D enabled mobiles will gain momentum over the next few years, thereby further fuelling the mobile 3D market growth.

APAC in 2020 ruled the Mobile 3D Market and was believed to be the highest income-generating area all over the globe.  

Samsung Electronics, Toshiba Corporation, Hitachi Limited, Apple Inc., Nvidia Corporation, Intel Corporation, Sharp Corporation, and Qualcomm Incorporation are some of the key vendors of mobile 3D across the world.

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