Mobile 3D Market by Type (3D -Enables Smart Phones, 3D -Enabled Tablets, 3D -Enabled Notebooks and Others) for 3D Mobile Gaming, 3D Mobile Advertisements and Other Applications: Global Industry Perspective, Comprehensive Analysis, Size, Share, Growth, Segment, Trends and Forecast, 2015 – 2021

Global mobile 3D market estimated 2,337.15 million units by 2021, at a CAGR of 62.1% between 2016 and 2021.

20-Sep-2016 | Number of pages: 110 | Report Code: ZMR-167 | Report Format : | Status : Published

Abstract

Mobile 3D market report includes detailed competitive scenario and product portfolio of key vendors. It also includes an analysis of Porter’s Five Forces model for the mobile 3D market to understand the competitive landscape in the market. The study involves market attractiveness analysis, and application and product segments are benchmarked on the basis of their growth rate, market size, and general attractiveness.

The regional segmentation includes the current and forecast demand for North America, Europe, Asia-Pacific, Latin America and the Middle East and Africa with its further bifurcation into major countries including U.S. Germany, France, UK, China, Japan, India, and Brazil. This segmentation includes demand for mobile 3D market based on individual applications in all the regions and countries. This report offers the thoughtful view on the mobile 3D market by segmenting the market  on the basis of applications and types. All the application segments have been analyzed on the basis of present and future trends and the market is analyzed from 2015 to 2021. Major application segments included in this study include 3D mobile gaming, 3D mobile advertising and others.

The report covers detailed competitive outlook including the market share and company profiles of the key participants operating in the global market. Some of the major players in the mobile 3D market include Nvidia Corporation, Imagination Technologies, Intel Corporation, Samsung Electronics, 3M Movidius, NTT Docomo, , Hitachi Ltd., LG Electronics Inc., Amobee Inc., MasterImage 3G, Apple Inc., Qualcomm Inc., Toshiba Corporation, Sharp Corporation, and YUVsoft.

This report segments the global mobile 3D market as follows:

Global mobile 3D Market: Type Segment Analysis

  • 3D -Enables Smart Phones
  • 3D -Enabled Tablets
  • 3D -Enabled Notebooks
  • Others

Global mobile 3D Market: Application Segment Analysis

  • 3D -Mobile Gaming
  • 3D -Mobile Advertisements
  • 3D -Mobile Projections
  • Others

Global mobile 3D Market: Regional Segment Analysis

  • North America
    • U.S.
  • Europe
    • UK
    • France
    • Germany
  • Asia Pacific
    • China
    • Japan
    • India
  • Latin America
    • Brazil
  • Middle East & Africa

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