Surface Computing Market - Global Industry Analysis

Surface Computing Market - By Type (Flat and Curved Display), By Vision (2D and 3D), By Application (Automotive, Education, Entertainment, Financial Services, Government, Healthcare, Hospitality, and Retail) And By Region- Global Industry Perspective, Comprehensive Analysis, and Forecast, 2020 – 2026

Published Date: 10-May-2021 Category: Technology & Media Report Format : PDF Pages: 150 Report Code: ZMR-2354 Status : Published

The global Surface Computing market accrued earnings worth approximately 20(USD Billion) in 2019 and is predicted to gain revenue of about 145(USD Billion) by 2026, is set to record a CAGR of nearly 30.9 % over the period from 2020 to 2026.

Description

The global Surface Computing market accrued earnings worth approximately 20(USD Billion) in 2019 and is predicted to gain revenue of about 145(USD Billion) by 2026, is set to record a CAGR of nearly 30.9 % over the period from 2020 to 2026. The report offers assessment and analysis of the Surface Computing market on a global and regional level. The study offers a comprehensive assessment of the market competition, constraints, revenue estimates, opportunities, evolving trends, and industry-validated data. The report provides historical data from 2017 to 2019 along with a forecast from 2020 to 2026 based on revenue (USD Billion).

Introduction

Surface computing is a novel way of interacting with computers that provides seamless & improved experience in comparison to mouse & keyboard experience to its users.  It is the technology that helps the users interact with the surface in the similar fashion as they interact with paintbrushes, pictures, and music with their hands. Furthermore, surface computing offers the user with the same experience as interacting with the physical objects in the real world. The key features if surface computing are direct interaction, object recognition, multi-touch contact, and multi-user experience.

Global Surface Computing Market

Market Growth Dynamics

The growth of surface computing industry over 2020-2026 can be credited to rise in the acceptance of surface computing tools in hospitality and entertainment sectors. Apart from this, need for data sharing & seamless interaction between myriad equipment such as smart phones, tablets, and cameras will further drive the market trends. Moreover, surface computing is advanced and end-user friendly in comparison to GUI. This has enhanced the popularity of surface computing in the recent years. Nevertheless, high surface computer costs and limited features as well as loss of privacy can hamper the industry surge over 2020-2026.

With surface computing possessing multi-touch techniques and multi-user features, the market for surface computing is anticipated to gain traction over the assessment period. Escalating demand for natural user interface tools in computers will leverage the expansion of surface computing industry over 2020-2026.  In addition to this, the tool is utilized in data manipulation techniques including choosing, moving, revolving, and resizing. Apart from this, surface computing is used effectively for object recognition and can be operated in the real-time. All these factors will embellish the business growth over the years to come. Onset of IoT and AI will further drive the industry growth over the forecast period.

North America To Contribute Majorly Towards Overall Market Share By 2026

The expansion of surface computing market in the region over forecast timeline is owing to escalating awareness about surface computing tool among the customers. Apart from this, large presence of giant players in countries such as the U.S. and high popularity of the tool will translate into high growth potential for the regional market over the assessment period.

Report Scope:

Report Attribute Details
Base Year 2020
Historic Years 2016 - 2020
Forecast Years 2021 - 2028
Segments Covered By Product Type, By Application, and By End Use
Forecast Units Value (USD Billion), and Volume (Units)
Quantitative Units Revenue in USD million/billion and CAGR from 2021 to 2028
Regions Covered North America, Europe, Asia Pacific, Latin America, and Middle East & Africa, and Rest of World
Countries Covered U.S., Canada, Mexico, U.K., Germany, France, Italy, Spain, China, India, Japan, South Korea, Brazil, Argentina, GCC Countries, and South Africa, among others
Number of Companies Covered 10 companies with scope for including additional 15 companies upon request
Report Coverage Market growth drivers, restraints, opportunities, Porter’s five forces analysis, PEST analysis, value chain analysis, regulatory landscape, market attractiveness analysis by segments and region, company market share analysis, and COVID-19 impact analysis.
Customization Scope Avail customized purchase options to meet your exact research needs.

Key participants profiled in the study include Vertigo Systems GmbH, Nvision solutions Inc., Microsoft Corp., SensyTouch, Inc., Touchmagix Media Private Limited, Apple, Inc., Planar Systems Inc., EyeFactive GmbH, 3M Co., and Ideum Inc.

The global Surface Computing Market is segmented as follows:

By Application

  • Education
  • Entertainment
  • Financial Services
  • Government
  • Healthcare
  • Automotive
  • Hospitality
  • Retail

By Type

  • Flat
  • Curved Display

By Vision

  • 2D
  • 3D

By Region

  • North America
    • The U.S.
    • Canada
  • Europe
    • France
    • The UK
    • Spain
    • Germany
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Southeast Asia
    • Rest of Asia Pacific
  • Latin America
    • Brazil
    • Mexico
    • Rest of Latin America
  • Middle East & Africa
    • GCC
    • South Africa
    • Rest of Middle East & Africa

Table Of Content

  • Chapter 1. Preface
    • 1.1. Report Description and Scope
    • 1.2. Research Scope
    • 1.3. Research Methodology
      • 1.3.1. Market Research Type
      • 1.3.2. Market Research Methodology
  • Chapter 2. Executive Summary
    • 2.1. Surface Computing Market, 2016–2026(USD Billion)
    • 2.2. Surface Computing Market: Snapshot
  • Chapter 3. Global Surface Computing Market– Application Analysis
    • 3.1. Surface Computing Market: Market Dynamics
    • 3.2. Market Drivers
      • 3.2.1. Escalating demand for natural user interface touls in computers will leverage the expansion of surface computing industry over 2020-2026.
      • 3.2.2. Surface Computing is utilized in data manipulation techniques including choosing, moving, revulving, and resizing. Apart from this, it is used effectively for object recognition and can be operated in the real-time. All these factors will embellish the market growth over the years to come.
    • 3.3. Porter’s Five Forces Analysis
    • 3.4. Market Attractiveness Analysis
      • 3.4.1. Market attractiveness analysis By Application
      • 3.4.2. Market attractiveness analysis By Type
      • 3.4.3. Market attractiveness analysis By Vision
  • Chapter 4. Global Surface Computing Market– Competitive Landscape
    • 4.1. Company market share analysis
      • 4.1.1. Global Surface Computing Market: company market share, 2019
    • 4.2. Strategic development
      • 4.2.1. Acquisitions & mergers
      • 4.2.2. New Technology launches
      • 4.2.3. Agreements, partnerships, cullaborations, and joint ventures
      • 4.2.4. Research and development and Regional expansion
    • 4.3. Price trend analysis
  • Chapter 5. Global Surface Computing Market– Application Analysis
    • 5.1. Global Surface Computing Market overview: By Application
      • 5.1.1. Global Surface Computing Market share, By Application , 2019 and 2026
    • 5.2. Education
      • 5.2.1. Global Surface Computing Market by Education, 2016–2026(USD Billion)
    • 5.3. Automotive
      • 5.3.1. Global Surface Computing Market by Automotive, 2016–2026(USD Billion)
    • 5.4. Entertainment
      • 5.4.1. Global Surface Computing Market by Entertainment, 2016–2026(USD Billion)
    • 5.5. Financial Services
      • 5.5.1. Global Surface Computing Market by Financial Services, 2016–2026(USD Billion)
    • 5.6. Government
      • 5.6.1. Global Surface Computing Market by Government, 2016–2026(USD Billion)
    • 5.7. Healthcare
      • 5.7.1. Global Surface Computing Market by Healthcare, 2016–2026(USD Billion)
    • 5.8. Hospitality
      • 5.8.1. Global Surface Computing Market by Hospitality, 2016–2026(USD Billion)
    • 5.9. Retail
      • 5.9.1. Global Surface Computing Market by Retail, 2016–2026(USD Billion)
  • Chapter 6. Global Surface Computing Market– Type Analysis
    • 6.1. Global Surface Computing Market overview: By Type
      • 6.1.1. Global Surface Computing Market share, By Type, 2019 and 2026
    • 6.2. Flat
      • 6.2.1. Global Surface Computing Market by Flat, 2016–2026(USD Billion)
    • 6.3. Curved Display
      • 6.3.1. Global Surface Computing Market by Curved Display, 2016–2026(USD Billion)
  • Chapter 7. Global Surface Computing Market– Vision Analysis
    • 7.1. Global Surface Computing Market overview: By Vision
      • 7.1.1. Global Surface Computing Market share, By Vision, 2019 and 2026
    • 7.2. 2D
      • 7.2.1. Global Surface Computing Market by 2D, 2016–2026(USD Billion)
    • 7.3. 3D
      • 7.3.1. Global Surface Computing Market by 3D, 2016–2026(USD Billion)
  • Chapter 8. Company Profiles
    • 8.1. Vertigo Systems GmbH
      • 8.1.1. Overview
      • 8.1.2. Financials
      • 8.1.3. Technology Portfolio
      • 8.1.4. Business Strategy
      • 8.1.5. Recent Developments
    • 8.2. Nvision sulutions Inc.
      • 8.2.1. Overview
      • 8.2.2. Financials
      • 8.2.3. Technology Portfolio
      • 8.2.4. Business Strategy
      • 8.2.5. Recent Developments
    • 8.3. Microsoft Corp.
      • 8.3.1. Overview
      • 8.3.2. Financials
      • 8.3.3. Technology Portfolio
      • 8.3.4. Business Strategy
      • 8.3.5. Recent Development
    • 8.4. SensyTouch, Inc.
      • 8.4.1. Overview
      • 8.4.2. Financials
      • 8.4.3. Technology Portfolio
      • 8.4.4. Business Strategy
      • 8.4.5. Recent Development
    • 8.5. Touchmagix Media Private Limited
      • 8.5.1. Overview
      • 8.5.2. Financials
      • 8.5.3. Technology Portfolio
      • 8.5.4. Business Strategy
      • 8.5.5. Recent Development
    • 8.6. Apple, Inc.
      • 8.6.1. Overview
      • 8.6.2. Financials
      • 8.6.3. Technology Portfolio
      • 8.6.4. Business Strategy
      • 8.6.5. Recent Development
    • 8.7. Planar Systems Inc.
      • 8.7.1. Overview
      • 8.7.2. Financials
      • 8.7.3. Technology Portfolio
      • 8.7.4. Business Strategy
      • 8.7.5. Recent Development
    • 8.8. EyeFactive GmbH
      • 8.8.1. Overview
      • 8.8.2. Financials
      • 8.8.3. Technology Portfolio
      • 8.8.4. Business Strategy
      • 8.8.5. Recent Development
    • 8.9. EyeFactive GmbH
      • 8.9.1. Overview
      • 8.9.2. Financials
      • 8.9.3. Technology Portfolio
      • 8.9.4. Business Strategy
      • 8.9.5. Recent Development
    • 8.10. 3M Co.
      • 8.10.1. Overview
      • 8.10.2. Financials
      • 8.10.3. Technology Portfolio
      • 8.10.4. Business Strategy
      • 8.10.5. Recent Development
    • 8.11. Ideum Inc.
      • 8.11.1. Overview
      • 8.11.2. Financials
      • 8.11.3. Technology Portfolio
      • 8.11.4. Business Strategy
      • 8.11.5. Recent Development

Table Of Figures

List of Figures

1. Market research Type
2. Market research methodology
3. Global Surface Computing   Market, 2016–2026(USD Billion)
4. Porter’s Five Forces Analysis
5. Global Surface Computing   Marketattractiveness, By Application
6. Global Surface Computing   Marketattractiveness, By Type
7. Global Surface Computing   Marketattractiveness, By Vision
8. Global Surface Computing   Marketshare by Application ,2019 and 2026 (USD Billion)
9. Global Surface Computing   Marketby Education, 2016–2026(USD Billion)
10. Global Surface Computing   Marketby Automotive, 2016–2026(USD Billion)
11. Global Surface Computing   Marketby Entertainment, 2016–2026(USD Billion)
12. Global Surface Computing   Marketby Financial Services, 2016–2026(USD Billion)
13. Global Surface Computing   Marketby , Government, 2016–2026(USD Billion)
14. Global Surface Computing   Marketby Healthcare, 2016–2026(USD Billion)
15. Global Surface Computing   Marketby Hospitality, 2016–2026(USD Billion)
16. Global Surface Computing   Marketby Retail, 2016–2026(USD Billion)
17. Global Surface Computing   Marketshare by Type ,2019 and 2026 (USD Billion)
18. Global Surface Computing   Marketby Flat, 2016–2026(USD Billion)
19. Global Surface Computing   Marketby Curved Display, 2016–2026(USD Billion)
20. Global Surface Computing   Marketshare by Vision,2019 and 2026 (USD Billion)
21. Global Surface Computing   Marketby 2D, 2016–2026(USD Billion)
22. Global Surface Computing   Marketby 3D, 2016–2026(USD Billion)
23. Global Surface Computing   Marketshare, by Region, 2019 and 2026
24. North America Surface Computing   Market, 2016–2026(USD Billion)
25. Europe Surface Computing   Market, 2016–2026(USD Billion)
26. Asia Pacific Surface Computing   Market, 2016–2026(USD Billion)
27. Latin America Surface Computing   Market, 2016–2026(USD Billion)
28. The Middle East and Africa Surface Computing   Market, 2016–2026(USD Billion)


Table Of Tables

List of Tables

1. Global Surface Computing   Market: snapshot
2. Drivers of the Surface Computing   Market: impact analysis
3. North America Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
4. North America Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
5. North America Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
6. The U.S. Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
7. The U.S. Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
8. The U.S. Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
9. Rest of North America Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
10. Rest of North America Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
11. Rest of North America Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
12. Europe Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
13. Europe Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
14. Europe Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
15. UK Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
16. UK Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
17. UK Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
18. France Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
19. France Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
20. France Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
21. Germany Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
22. Germany Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
23. Germany Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
24. Rest of Europe Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
25. Rest of Europe Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
26. Rest of Europe Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
27. Asia Pacific Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
28. Asia Pacific Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
29. Asia Pacific Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
30. China Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
31. China Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
32. China Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
33. Japan Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
34. Japan Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
35. Japan Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
36. India Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
37. India Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
38. India Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
39. Rest of Asia Pacific Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
40. Rest of Asia Pacific Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
41. Rest of Asia Pacific Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
42. Latin America Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
43. Latin America Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
44. Latin America Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
45. Brazil Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
46. Brazil Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
47. Brazil Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
48. Rest of Latin America Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
49. Rest of Latin America Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
50. Rest of Latin America Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
51. The Middle East and Africa Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
52. The Middle East and Africa Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
53. The Middle East and Africa Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
54. Saudi Arabia Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
55. Saudi Arabia Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
56. Saudi Arabia Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
57. South Africa Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
58. South Africa Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
59. South Africa Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
60. Rest of the Middle East & Africa Surface Computing   Market revenue, By Application  ,2016–2026(USD Billion)
61. Rest of the Middle East & Africa Surface Computing   Market revenue, By Type  ,2016–2026(USD Billion)
62. Rest of the Middle East & Africa Surface Computing   Market revenue, By Vision  ,2016–2026(USD Billion)
 

 

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FrequentlyAsked Questions

The growth of surface computing industry over 2020-2026 can be credited to rise in the acceptance of surface computing tools in hospitality and entertainment sectors. Apart from this, need for data sharing & seamless interaction between myriad equipment such as smart phones, tablets, and cameras will further drive the market trends. Moreover, surface computing is advanced and end-user friendly in comparison to GUI. This has enhanced the popularity of surface computing in the recent years. Nevertheless, high surface computer costs and limited features as well as loss of privacy can hamper the industry surge over 2020-2026.

With surface computing possessing multi-touch techniques and multi-user features, the market for surface computing is anticipated to gain traction over the assessment period. Escalating demand for natural user interface tools in computers will leverage the expansion of surface computing industry over 2020-2026.

According to Zion market research report, the global Surface Computing market accrued earnings worth approximately 20(USD Billion) in 2019 and is predicted to gain revenue of about 145(USD Billion) by 2026, is set to record a CAGR of nearly 30.9 % over the period from 2020 to 2026.

North America will contribute lucratively towards the global market size over the estimated timeline. The regional market surge is to escalating awareness about surface computing tool among the customers. Apart from this, large presence of giant players in countries such as the U.S. and high popularity of the tool will translate into high growth potential for the regional market over the assessment period.

The key market participants include Vertigo Systems GmbH, Nvision solutions Inc., Microsoft Corp., SensyTouch, Inc., Touchmagix Media Private Limited, Apple, Inc., Planar Systems Inc., EyeFactive GmbH, 3M Co., and Ideum Inc.

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