Market Size in 2023 | Market Forecast in 2032 | CAGR (in %) | Base Year |
---|---|---|---|
USD 14.70 Billion | USD 43.95 Billion | 12.94% | 2023 |
According to the report published by Zion Market Research, the global Streaming Devices Market size was valued at USD 14.70 Billion in 2023 and is predicted to reach USD 43.95 Billion by the end of 2032. The market is expected to grow with a CAGR of 12.94% during the forecast period. The report analyzes the global Streaming Devices Market's growth drivers, restraints, and impact on demand during the forecast period. It will also help navigate and explore the arising opportunities in the Streaming Devices industry.
Streaming is the technology that is been used to transmit video and audio files in an uninterrupted flow over a wireless or wired internet connection. Some of the common forms of streaming content include TV shows, webcasts, podcasts, music videos, and movies. Thus, for streaming, a wide range of streaming devices are available each having its distinctive features. The streaming device connects the home theatre or TV to the internet which enables the user to stream the content that is movies, videos, sports & music through a streaming app or TV service provider.
Growing penetration of the internet, rise in demand for wireless systems, and increasing use of OTT & entertainment services across the world are some of the key features that are driving the growth of the global streaming devices market at a substantial rate. The streaming devices allow the user to experience a clear picture and sound by streaming the videos in HD. The streaming platforms have also enabled the user to enjoy their favorite shows without downloading them and watch them online with the use of a stable internet connection. In a convenient box or stick, the streaming devices have all the streaming services, apps, and access to on-demand TV shows & movies. In addition to this, instant playback, numerous streaming options, no need for memory space, instant viewing, and no download time are some of the advantages of streaming devices. Thus, with the changing lifestyle, there is a growing demand for streaming devices especially among the millennials which in turn is propelling the growth of the global market.
Moreover, the rise in disposable income, the rise in adoption of cloud solutions, and advancements in broadband & internet infrastructure are also some of the key features that are contributing to the growth of the market. In addition to this, advancement in technology and a rise in collaborations & agreements among the key players may provide plenty of opportunities for the growth of the global streaming devices market over the forecast period. However, concerns regarding online security and growing smart TV penetration are the factors that may restrain the growth of the global market during the forecast period.
Most of the world’s population is stuck at home during the Covid-19 pandemic owing to the mandatory lockdowns, social distancing, and quarantine rules. Thus, the consumers are spending most of their time streaming which has led to an upsurge in the demand for streaming devices, thereby contributing to the growth of the global streaming devices market. The outbreak of the Covid-19 pandemic has also led to the closing of theatres across the world. The production companies are streaming their movies directly to home services by releasing them on streaming media. This is contributing to the huge viewership based at home as entertainment seekers, students, and workers are all jumping on the internet during the outbreak. All these factors are augmenting the growth of the global market amid the Covid-19 pandemic.
The global streaming devices market is categorized based on the sales channel, component, application, price range, end-user, and region.
Based on the Sales Channel, the global streaming devices market is split into offline and online.
The Component Segment is divided into software and hardware.
Based on the Application, the global market is bifurcated into gaming consoles, TV, and others. Based on the price range, the market is classified into high, medium, and low.
The End-User Segment is diverged into commercial and residential.
Report Attributes | Report Details |
---|---|
Report Name | Streaming Devices Market |
Market Size in 2023 | USD 14.70 Billion |
Market Forecast in 2032 | USD 43.95 Billion |
Growth Rate | CAGR of 12.94% |
Number of Pages | 201 |
Key Companies Covered | Sony Corporation, Google LLC, Nvidia Corporation, Apple Inc., Amazon.com, Inc., Xiaomi Inc., Roku, Inc., Microsoft Corporation, Samsung Electronics CO. Ltd., and Humax |
Segments Covered | By sales channel, By component, By application, By price range, By end-user and By Region |
Regions Covered | North America, Europe, Asia Pacific (APAC), Latin America, Middle East, and Africa (MEA) |
Base Year | 2023 |
Historical Year | 2018 to 2022 |
Forecast Year | 2024 - 2032 |
Customization Scope | Avail customized purchase options to meet your exact research needs. Request For Customization |
Key Growth Drivers
The streaming devices market is primarily driven by the exponential growth of Over-the-Top (OTT) platforms like Netflix, Amazon Prime Video, and Disney+, and the global trend of "cord-cutting," where consumers are moving away from traditional cable and satellite TV subscriptions. The increasing availability of high-speed internet and the rollout of 5G networks are enabling seamless streaming of high-quality content, including 4K and 8K resolution videos. Furthermore, the rising adoption of smart home ecosystems and the integration of voice assistants like Amazon Alexa and Google Assistant into streaming devices are enhancing user experience and convenience. The affordability and ease of use of streaming sticks and boxes are also a major catalyst, as they allow consumers to convert their existing non-smart TVs into smart ones with access to a vast array of digital content.
Restraints
Despite the market's strong growth, several factors act as restraints. The primary restraint is the growing competition from smart TVs with built-in streaming capabilities. As major TV manufacturers integrate popular streaming platforms directly into their devices, consumers may see less need to purchase a separate, standalone streaming device. Another major challenge is the potential for bandwidth limitations, especially in areas with poor internet infrastructure, which can lead to buffering and a poor viewing experience, thereby limiting the market's growth in certain regions. The lack of standardized user interfaces and compatibility issues across various platforms and devices can also be a source of frustration for consumers, hindering a seamless multi-device experience.
Opportunities
The streaming devices market is ripe with opportunities for innovation and expansion. The increasing demand for cloud gaming and virtual reality (VR) streaming presents a significant opportunity for manufacturers to develop more powerful, gaming-centric streaming devices. The market is also expanding into emerging economies, particularly in the Asia-Pacific region, where there is a large and growing population of budget-conscious consumers. This creates a strong opportunity for manufacturers to offer low-cost streaming devices to capture this market. Furthermore, the development of bidirectional or Vehicle-to-Grid (V2G) technology for electric vehicles (EVs) also offers a potential new avenue for streaming devices as a part of a larger, interconnected ecosystem.
Challenges
The streaming devices market faces several key challenges. The primary challenge is the intense and crowded competitive landscape, with major tech giants like Amazon, Google, and Apple vying for market share against a number of other players. This fierce competition leads to intense price wars and thin profit margins. Another major challenge is the ongoing battle for content discovery and personalization as the sheer volume of content available on streaming platforms can overwhelm users. Without effective search and recommendation tools, users may experience "subscription fatigue" and churn. Additionally, the industry must constantly address technical barriers such as ensuring low-latency streaming and providing seamless cross-platform integration to meet ever-increasing consumer expectations for a high-quality, uninterrupted experience.
North America holds the largest share in the global streaming devices market and is estimated to hold dominance during the forecast period. This is attributed to growing interest in gaming among the millennials, rise in use of OTT platform, and presence of key players. Europe holds the second position and is anticipated to contribute a significant share to the growth of the market. On the other hand, the global streaming device market in the Asia Pacific region is estimated to grow with the highest CAGR. Factors such as expanding network infrastructure, rise in disposable income, and penetration of the internet at a rapid pace are boosting the growth of the global market in this region.
Global Streaming Devices Market: Competitive Players
are some of the key players operating in the global streaming devices market.
By Sales Channel
By Component
By Application
By Price Range
By End-user
FrequentlyAsked Questions
Growing penetration of the internet, rise in demand for wireless systems, and increasing use of OTT & entertainment services across the world are some of the key features that are driving the growth of the global streaming devices market at a substantial rate. In addition to this, advancement in technology and a rise in collaborations & agreements among the key players may provide plenty of opportunities for the growth of the global streaming devices market over the forecast period.
Sony Corporation, Google LLC, Nvidia Corporation, Apple Inc., Amazon.com, Inc., Xiaomi Inc., Roku, Inc., Microsoft Corporation, Samsung Electronics CO. Ltd., and Humax are some of the key players operating in the global streaming devices market.
North America holds the largest share in the global streaming devices market and is estimated to hold dominance during the forecast period. This is attributed to growing interest in gaming among the millennials, rise in use of OTT platform, presence of key players.
Based on statistics from the Zion Market Research, the global Streaming Devices Market size was projected at approximately US$ 14.70 Billion in 2023. Projections indicate that the market is expected to reach around US$ 43.95 Billion in revenue by 2032.
The global Streaming Devices Market is expected to grow at a Compound Annual Growth Rate (CAGR) of around 12.94% during the forecast period from 2024 to 2032.
The global Streaming Devices Market report provides a comprehensive analysis of market definitions, growth factors, opportunities, challenges, geographic trends, and competitive dynamics.
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