Cloud Gaming Market

Cloud Gaming Market by Cloud Type (Public, Private, and Hybrid), by Streaming Type (Video and File), and by Device (Smart Phones, Tablets, Gaming Consoles, and PCs): Global Industry Perspective, Comprehensive Analysis, and Forecast, 2018—2026

Category: Technology & Media Report Format : PDF Pages: 110 Report Code: ZMR-3676 Published Date: Dec-2018 Status : Published

Global cloud gaming market expected to generate revenue of around USD 6,944 Million by 2026, growing at a CAGR of around 27.2% between 2018 and 2026. The increasing number of gaming devices and audiences is anticipated to fuel the implementation of cloud gaming, which, in turn, will propel this market’s growth in the upcoming years.

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